Woot Math is Free

Woot Math is now FREE – for everyone. This change is effective immediately. 

If you have an existing account, your account has already been upgraded, so now you have access to all of the content, including:

  • Adaptive Learning (requires iPad or Chromebook app)
  • Formative Assessment
  • Math Jam
  • Escape Rooms

You might wonder, what is the catch? The answer is simple, there isn’t one. As part of an amazing non-profit organization, Saga Education, we have the ability to offer this to you at no cost.

Not only that, but we’re working hard to bring you the next generation of Woot Math with more topics and more grades. Stay tuned!

Instructions for Logging into the Woot Math app using Clever

Your Clever account can be connected to Woot Math to simplify the login process for your students.

  1. Log in to Clever
  2. Click on Woot Math
  3. Click on an Adaptive Learning module (blue tile)
  4. Click “Get it on Google Play”
  5. Click on Woot Math
  6. Click on Install
  7. When the Open button is green, click on that.
  8. Enter the teacher access code (found on the Woot Math Teacher Page)
  9. Close Woot Math app using “x” in the top right corner
  10. Open Woot Math from Clever
  11. Launch assignment (**Important step: Students will be prompted to Open with Woot Math app and they should check the box to always open with Woot Math app.)

One key thing to note for Clever users is that once the app is installed and the student clicks open, they should put in the teacher code and then press the “x” at the top right corner to close the app. Then they should open the app again through Clever. This will prevent them having to to log in again.

Instructions for Logging into Woot Math App using Google Classroom

To use Woot Math with Google Classroom, please follow these steps.

  1. Click on the link to the assignment in Google Classroom.
  2. Install the Woot Math app.
  3.  Open the app.
  4. Input the teacher code.
  5. **Important: Close (x out) the Woot Math app in the top right corner.
  6. Click the link again in Google Classroom.
  7. When it opens it will prompt to “Open with” in a pop-up window. Check the box to “Remember my choice” and click Open.
  8. This should open the lesson in the app.

Once these steps have been completed once, and you check that box to remember my choice, then the assignment links in Google Classroom should always open in the app from that point on.

This video demonstrates theses steps: 

For Chromebooks, if the app has already been installed and opened, but is not yet working, then clear the app storage and then try the steps above. To clear the app storage:

  1. Right click the app in the launch bar.
  2. Click App info.
  3. Click More settings and permissions.
  4. Click on storage.
  5. Clear Storage and press ok to delete.

Installing Woot Math Chromebook App from the Google Play Store

To install the Woot Math app on student Chromebooks, please visit the Google Play Store here. Note that your school or district IT might need to enable Woot Math for use on your student devices. You can share additional resources with your IT team here.

After installing the app to student device, please follow the following steps to get your students started using Woot Math.

  1. When the app launches, students should put in your teacher code.
  2. Students should select their class from the dropdown menu.
  3. Students should select their name from the next dropdown menu.
  4. Student enters their Woot Math password.

Students should now be able to access their assignment in the Woot Math app, and any work that they complete will show up on your teacher dashboard. If your student does not have any assignments after they log in, you can follow these troubleshooting steps here.

Installing Woot Math iOS App for iPads

To download the iOS app for use on iPads, please visit the Apple app store here.

After installing the app to student device, please follow the following steps to get your students started using Woot Math.

  1. When the app launches, students should put in your teacher code.
  2. Students should select their class from the dropdown menu.
  3. Students should select their name from the next dropdown menu.
  4. Student enters their Woot Math password.

Students should now be able to access their assignment in the Woot Math app, and any work that they complete will show up on your teacher dashboard. If your student does not have any assignments after they log in, you can follow these troubleshooting steps here.

Adaptive Learning Requires iOS or Android App

As of January 2021, Adaptive Learning modules (blue tiles in the content gallery) are available only through an app available for iPads and Chromebooks. You can learn more about downloading the iOS app here and the Chromebook app here.

Students must have the app installed on their compatible device in order to complete Adaptive Learning assignments. Teachers do not require the app, but can use the web-based teacher dashboard.

Check out these resources for help installing the iOS or Chromebook app:

Is Adobe Flash Player Required for Woot Math?

Most of the Woot Math content is HTML5, and therefore, does not require the Adobe Flash Player. However, Woot Math’s Adaptive Learning activities (the blue tiles) do require Adobe Flash Player to run in a web browser.

Students: For the 20202-2021 school year, the recommended option for students using the Adaptive Learning activities is to install the Woot Math app on iOS for iPad (available in Apple App Store now) or Android for Chromebooks (available soon in the Google Play store). The Adaptive Learning activities that require Flash will also be available on the web until Flash is no longer supported (the end of 2020).

Teachers: The teacher dashboard is HTML5, and thus does not require the use of Flash or an iOS or Android App.

To enable Flash on your students’ computer, have them follow these steps (these steps are for Chrome).

When an activity requires Flash, you will see something like the following.

Click on the lock icon at the top of the URL bar, then click on site settings.

Find the Flash entry, and change from Blocked to Enabled for wootmath.com

Then close that browser tab, and return to Woot Math. You might need to restart the browser, and then the activity will load.

 

What do the various mastery levels – red, yellow, green – imply?

Woot Math uses a knowledge model of each student to help them be successful as they work on their Woot Math Adaptive Learning assignments. The knowledge model knows what each student has mastered, and where they are lacking. To review student data, start from the Analytics tab of the teacher dashboard. A screenshot of this report is included below.

This report indicates two things using fraction pieces (because, we love fractions!) First, completion towards the assignment is shown as the amount of the fraction circle that is filled in. Second, the level of mastery (red, yellow, and green) are indicated for each assignment. You can click on a student’s name (shown on the left in the above image) to get a detailed reporting of the student’s progress, which includes the assignments and levels played, time spent, problems solved, and stars earned.

What do stars indicate?

As students complete levels within a given assignment, they are awarded stars. Students can earn between 0 and 3 stars for each level. If a student is struggling and earning 0 or 1 stars, the adaptive engine might provide the student with extra content, review content, supplemental content, and additional types of supports. For a student that is doing great and earning 2 or even 3 stars, the adaptive engine might determine that the student has mastered the content and that they are ready for additional material. Stars earned on an assignment influence the level of mastery reported, but it is not a 1:1 correlation.

What do the levels of mastery indicate?

The levels of mastery indicate how your students are doing on a given assignment. Because mastery is based on past history of the assignment as well as current achievement, you can loosely think of it as a moving average.  (It is more complicated than that, since it involves Bayesian analysis and Machine Learning. If you’d like to learn more, please visit our research page for additional information.)

What are best practices based on my students’ mastery levels?

In general, if your students are at a green level, no action is required. It means that they are exactly where they should be, learning the material and doing great. For students that indicate a mastery level of yellow or red, it is recommended to take a closer look at their reports.

By clicking on the student’s name, you’ll see a detailed timeline of the student’s progress. Each level that the student has completed is shown, and includes the time that they spent in the level, the problems that they solved, if they got correct or incorrect answers, and even if they watched the videos or not. A sample of this timeline is shown below.

The videos displayed during the lesson are shown in blue, and if the student skipped a video, it is indicated with a red arrow at the top of the report. Problems answered correctly are indicated by the green circles, and incorrect problems are indicated with red circles.

Reviewing these problems, perhaps even with the student, can help address gaps in understanding, so your student can continue on making progress through the assignment.

If a student is consistently showing a red level of mastery, you might want to consider assigning the student earlier content in the sequence. Woot Math’s adaptive engine will not send a student back to an earlier assignment without input from their teacher. For additional details on best practices, refer to the implementation guidelines for grades 3-5 and 6-8.

Managing Your Content

Woot Math has content for K-12, so regardless of what you are looking for, you’ve come to the right place! To get started, you can first select your grade using the left-hand navigation or search.


You can further filter search results by selecting a specific number of tasks and subject, as shown:


To view the Adaptive Learning content, select the Grades 3-7 option as shown:


Any of this content can be added to My Content, which will allow you to edit, assign, preview, and more. Learn more about how to assign content to your students here.

How to preview an assignment?

There are a couple of ways to preview an assignment before you assign it to your students. For any of the formative assessment assignments (warmups, exit tickets, quizes, homework, etc), you can simply hover over the assignment to get the options for that assignment. To preview a formative assessment assignment, simply press the Preview, as shown here:

The Preview mode will allow you to play the assignment just like a student. The preview includes full access to the student scratchpad, correct/incorrect answer reporting, and much more.

To make a formative assessment assignment, simply pick either Teacher-Led or Self-Paced to send the assignment to your students.

For any of the Adaptive Learning assignments, you can play an assignment by assigning it to yourself (learn how to make yourself an account here). Note that because it is adaptive in nature, your experience will not be exactly the same as your students’.